Music Composition (1:52)
- [0:00-0:29] Forest Region Final Boss Fight (Clockwork Heart)
- [0:29-1:03] World 1 (Negative World)
- [1:03-1:27] Living Like a Baby (Baby Hands)
- [1:27-1:52] Monster Trek (OreZom Trails)
Sound Design (1:11)
- [0:03-0:34] Baby Hands
- [0:35-1:08] Desert Bus VR
- FMOD Studio and Unity
- Bird sounds are spatialized and have a RTPC for their volume in relation to your distance from the tree.
- Bird sounds are selected at random and pitch-shifted -5 to +5 semitones.
[TImestamps are in brackets.] Game names are in italics. Shipped titles are in bold.