Galactic Parcel Service
Ludum Dare 30 (August 2014)
I wrote 4 tracks and created various sound effects for Galactic Parcel Service, an action/world-building game developed for PC. I added effects to these tracks to simulate an old recording from a vinyl record. I collaborated with Lauren Ellis on this game.
VR Jamapalooza (1st of 3 Released Projects, July 2014)
I wrote “Hidden Garden” and created sound effects for Maze Maker, a virtual reality and augmented reality game developed for mobile devices. I collaborated with Franklin Lyons, Devin Weidinger, and Meredith McAleenan of MergeVR, a gaming company based in San Antonio, TX, focused on developing VR/AR games for mobile devices, to make this game.
VR Jamapalooza (2nd of 3 Released Projects, July 2014)
I wrote “Rolling Around” and created several sound effects for Scaleapalooza, a VR puzzle game developed for PC. I collaborated with the following people to make this game:
VR Jamapalooza (3rd of 3 Released Projects, July 2014)
I wrote 2 tracks for Fancy Dinner, a VR first-person interactive game developed for PC. I collaborated with Juan Rubio to make this game.
Skillpoint Alliance Game Jam (June 2014)
I wrote 2 tracks and created multiple sound effects for Dark Escape, an action/survival horror game for PC made during the Skillpoint Alliance Game Jam (hosted by St. Edward’s University and the STEM Council at Skillpoint Alliance and sponsored by the 2014 Rooster Teeth Expo). The game won an award for Best Original Design. I collaborated with the following people to make this game possible:
("Paranoia!" revised as of January 2015)
The Wreck of the Opaline Star
Space Cowboy Game Jam (May 2014-June 2014)
I created 4 tracks for The Wreck of the Opaline Star, an action/puzzle game for PC made by Roaming Ground Studio (led by Peter Katchik). Out of 60 games submitted for the Space Cowboy Game Jam, this game received 7th place in the Audio category. You can find the game here. Don’t forget to check out his other game, Unsummoning: The Spectral Horde.
("Crash and Burn...or Freeze!" revised as of July 2016)
SXSW Game Jam (March 2014)
During the 2014 SXSW Game Jam (hosted by IDGA-Austin and the Austin Chapter of AAUGA and presented by the Air National Guard), I submitted 2 tracks and various sound effects for DJ SkillRex, a puzzle game for PC. You can find and play the game here. I worked with the following people to make this game possible:
Global Game Jam 2014 (January 2014)
I participated in the 2014 Global Game Jam at Site 31 (hosted by the Austin Creative Alliance and sponsored by IGDA-Austin). I submitted 4 tracks and 5 sound effects for use in a 2.5D platforming game called Projection. I also designed the 3rd level. You can find the game here. I collaborated with 4 other people to make the game: